How to open an NBT file You can open and edit a Minecraft NBT file in NBTExplorer (cross-platform), MCEdit (cross-platform), or NBTEdit (Windows). So now I am scratching my head and not sure what else I should look for. The differences between NBTEdit and NBTExplorer are that NBTExplorer is fully compatible with Minecrafts region files. There was a 6,26 but it contained 0 TileEntities. It aims to be forward-compatible with future (or even modified) versions of.
So I opened the world in NBTExplorer went to region 0,-1 but there was no chunk 6,-26. MCEdit is an open source world editor for just about any version of Minecraft. Here is the error detail: Full error here Was hoping someone could help steer me in the right direction. Only the chunk appears to be wrong or more likely I don't understand it correctly. Then you have to verify there is no builds. You can use this dinnerbone coordinate tool to convert coordinates to the appropriate anvil file name. These files are located in the region folder within the world folder. These files contain 512 X 512 block sections (32 X 32 chunks). The error log reports a Ticking tile entity. One method you can use is to delete specific world anvil files. Hey All, sorry if this is not the right location to post this question, it seemed like the most appropriate location at the time.Īnyway, one of my players placed a LaserPlus and it immediately crashed the world.